Defined in header <filesystem>
bool is_empty( const std::filesystem::path& p );
bool is_empty( const std::filesystem::path& p, std::error_code& ec );
(since C++17)

Checks whether the given path refers to an empty file or directory.


p - path to examine
ec - error code to modify in case of error

Return value

true if the file indicated by p or if the type indicated s refers to an empty file or directory, false otherwise. The non-throwing overload returns false if an error occurs.


The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p as the first argument and the OS error code as the error code argument. std::bad_alloc may be thrown if memory allocation fails. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. This overload has
noexcept specification:  


See also

determines file attributes
determines file attributes, checking the symlink target
checks whether path refers to existing file system object